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_typeof(obj) {\n \"@babel/helpers - typeof\";\n\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n module.exports = _typeof = function _typeof(obj) {\n return typeof obj;\n };\n } else {\n module.exports = _typeof = function _typeof(obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n };\n }\n\n return _typeof(obj);\n}\n\nmodule.exports = _typeof;","function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {\n try {\n var info = gen[key](arg);\n var value = info.value;\n } catch (error) {\n reject(error);\n return;\n }\n\n if (info.done) {\n resolve(value);\n } else {\n Promise.resolve(value).then(_next, _throw);\n }\n}\n\nfunction _asyncToGenerator(fn) {\n return function () {\n var self = this,\n args = arguments;\n return new Promise(function (resolve, reject) {\n var gen = fn.apply(self, args);\n\n function _next(value) {\n asyncGeneratorStep(gen, 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Returns a completion\n // record like context.tryEntries[i].completion. This interface could\n // have been (and was previously) designed to take a closure to be\n // invoked without arguments, but in all the cases we care about we\n // already have an existing method we want to call, so there's no need\n // to create a new function object. We can even get away with assuming\n // the method takes exactly one argument, since that happens to be true\n // in every case, so we don't have to touch the arguments object. The\n // only additional allocation required is the completion record, which\n // has a stable shape and so hopefully should be cheap to allocate.\n function tryCatch(fn, obj, arg) {\n try {\n return { type: \"normal\", arg: fn.call(obj, arg) };\n } catch (err) {\n return { type: \"throw\", arg: err };\n }\n }\n\n var GenStateSuspendedStart = \"suspendedStart\";\n var GenStateSuspendedYield = \"suspendedYield\";\n var GenStateExecuting = \"executing\";\n var GenStateCompleted = \"completed\";\n\n // Returning this object from the innerFn has the same effect as\n // breaking out of the dispatch switch statement.\n var ContinueSentinel = {};\n\n // Dummy constructor functions that we use as the .constructor and\n // .constructor.prototype properties for functions that return Generator\n // objects. For full spec compliance, you may wish to configure your\n // minifier not to mangle the names of these two functions.\n function Generator() {}\n function GeneratorFunction() {}\n function GeneratorFunctionPrototype() {}\n\n // This is a polyfill for %IteratorPrototype% for environments that\n // don't natively support it.\n var IteratorPrototype = {};\n IteratorPrototype[iteratorSymbol] = function () {\n return this;\n };\n\n var getProto = Object.getPrototypeOf;\n var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n if (NativeIteratorPrototype &&\n NativeIteratorPrototype !== Op &&\n hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n // This environment has a native %IteratorPrototype%; use it instead\n // of the polyfill.\n IteratorPrototype = NativeIteratorPrototype;\n }\n\n var Gp = GeneratorFunctionPrototype.prototype =\n Generator.prototype = Object.create(IteratorPrototype);\n GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;\n GeneratorFunctionPrototype.constructor = GeneratorFunction;\n GeneratorFunction.displayName = define(\n GeneratorFunctionPrototype,\n toStringTagSymbol,\n \"GeneratorFunction\"\n );\n\n // Helper for defining the .next, .throw, and .return methods of the\n // Iterator interface in terms of a single ._invoke method.\n function defineIteratorMethods(prototype) {\n [\"next\", \"throw\", \"return\"].forEach(function(method) {\n define(prototype, method, function(arg) {\n return this._invoke(method, arg);\n });\n });\n }\n\n exports.isGeneratorFunction = function(genFun) {\n var ctor = typeof genFun === \"function\" && genFun.constructor;\n return ctor\n ? ctor === GeneratorFunction ||\n // For the native GeneratorFunction constructor, the best we can\n // do is to check its .name property.\n (ctor.displayName || ctor.name) === \"GeneratorFunction\"\n : false;\n };\n\n exports.mark = function(genFun) {\n if (Object.setPrototypeOf) {\n Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n } else {\n genFun.__proto__ = GeneratorFunctionPrototype;\n define(genFun, toStringTagSymbol, \"GeneratorFunction\");\n }\n genFun.prototype = Object.create(Gp);\n return genFun;\n };\n\n // Within the body of any async function, `await x` is transformed to\n // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n // meant to be awaited.\n exports.awrap = function(arg) {\n return { __await: arg };\n };\n\n function AsyncIterator(generator, PromiseImpl) {\n function invoke(method, arg, resolve, reject) {\n var record = tryCatch(generator[method], generator, arg);\n if (record.type === \"throw\") {\n reject(record.arg);\n } else {\n var result = record.arg;\n var value = result.value;\n if (value &&\n typeof value === \"object\" &&\n hasOwn.call(value, \"__await\")) {\n return PromiseImpl.resolve(value.__await).then(function(value) {\n invoke(\"next\", value, resolve, reject);\n }, function(err) {\n invoke(\"throw\", err, resolve, reject);\n });\n }\n\n return PromiseImpl.resolve(value).then(function(unwrapped) {\n // When a yielded Promise is resolved, its final value becomes\n // the .value of the Promise<{value,done}> result for the\n // current iteration.\n result.value = unwrapped;\n resolve(result);\n }, function(error) {\n // If a rejected Promise was yielded, throw the rejection back\n // into the async generator function so it can be handled there.\n return invoke(\"throw\", error, resolve, reject);\n });\n }\n }\n\n var previousPromise;\n\n function enqueue(method, arg) {\n function callInvokeWithMethodAndArg() {\n return new PromiseImpl(function(resolve, reject) {\n invoke(method, arg, resolve, reject);\n });\n }\n\n return previousPromise =\n // If enqueue has been called before, then we want to wait until\n // all previous Promises have been resolved before calling invoke,\n // so that results are always delivered in the correct order. If\n // enqueue has not been called before, then it is important to\n // call invoke immediately, without waiting on a callback to fire,\n // so that the async generator function has the opportunity to do\n // any necessary setup in a predictable way. This predictability\n // is why the Promise constructor synchronously invokes its\n // executor callback, and why async functions synchronously\n // execute code before the first await. Since we implement simple\n // async functions in terms of async generators, it is especially\n // important to get this right, even though it requires care.\n previousPromise ? previousPromise.then(\n callInvokeWithMethodAndArg,\n // Avoid propagating failures to Promises returned by later\n // invocations of the iterator.\n callInvokeWithMethodAndArg\n ) : callInvokeWithMethodAndArg();\n }\n\n // Define the unified helper method that is used to implement .next,\n // .throw, and .return (see defineIteratorMethods).\n this._invoke = enqueue;\n }\n\n defineIteratorMethods(AsyncIterator.prototype);\n AsyncIterator.prototype[asyncIteratorSymbol] = function () {\n return this;\n };\n exports.AsyncIterator = AsyncIterator;\n\n // Note that simple async functions are implemented on top of\n // AsyncIterator objects; they just return a Promise for the value of\n // the final result produced by the iterator.\n exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) {\n if (PromiseImpl === void 0) PromiseImpl = Promise;\n\n var iter = new AsyncIterator(\n wrap(innerFn, outerFn, self, tryLocsList),\n PromiseImpl\n );\n\n return exports.isGeneratorFunction(outerFn)\n ? iter // If outerFn is a generator, return the full iterator.\n : iter.next().then(function(result) {\n return result.done ? result.value : iter.next();\n });\n };\n\n function makeInvokeMethod(innerFn, self, context) {\n var state = GenStateSuspendedStart;\n\n return function invoke(method, arg) {\n if (state === GenStateExecuting) {\n throw new Error(\"Generator is already running\");\n }\n\n if (state === GenStateCompleted) {\n if (method === \"throw\") {\n throw arg;\n }\n\n // Be forgiving, per 25.3.3.3.3 of the spec:\n // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n return doneResult();\n }\n\n context.method = method;\n context.arg = arg;\n\n while (true) {\n var delegate = context.delegate;\n if (delegate) {\n var delegateResult = maybeInvokeDelegate(delegate, context);\n if (delegateResult) {\n if (delegateResult === ContinueSentinel) continue;\n return delegateResult;\n }\n }\n\n if (context.method === \"next\") {\n // Setting context._sent for legacy support of Babel's\n // function.sent implementation.\n context.sent = context._sent = context.arg;\n\n } else if (context.method === \"throw\") {\n if (state === GenStateSuspendedStart) {\n state = GenStateCompleted;\n throw context.arg;\n }\n\n context.dispatchException(context.arg);\n\n } else if (context.method === \"return\") {\n context.abrupt(\"return\", context.arg);\n }\n\n state = GenStateExecuting;\n\n var record = tryCatch(innerFn, self, context);\n if (record.type === \"normal\") {\n // If an exception is thrown from innerFn, we leave state ===\n // GenStateExecuting and loop back for another invocation.\n state = context.done\n ? GenStateCompleted\n : GenStateSuspendedYield;\n\n if (record.arg === ContinueSentinel) {\n continue;\n }\n\n return {\n value: record.arg,\n done: context.done\n };\n\n } else if (record.type === \"throw\") {\n state = GenStateCompleted;\n // Dispatch the exception by looping back around to the\n // context.dispatchException(context.arg) call above.\n context.method = \"throw\";\n context.arg = record.arg;\n }\n }\n };\n }\n\n // Call delegate.iterator[context.method](context.arg) and handle the\n // result, either by returning a { value, done } result from the\n // delegate iterator, or by modifying context.method and context.arg,\n // setting context.delegate to null, and returning the ContinueSentinel.\n function maybeInvokeDelegate(delegate, context) {\n var method = delegate.iterator[context.method];\n if (method === undefined) {\n // A .throw or .return when the delegate iterator has no .throw\n // method always terminates the yield* loop.\n context.delegate = null;\n\n if (context.method === \"throw\") {\n // Note: [\"return\"] must be used for ES3 parsing compatibility.\n if (delegate.iterator[\"return\"]) {\n // If the delegate iterator has a return method, give it a\n // chance to clean up.\n context.method = \"return\";\n context.arg = undefined;\n maybeInvokeDelegate(delegate, context);\n\n if (context.method === \"throw\") {\n // If maybeInvokeDelegate(context) changed context.method from\n // \"return\" to \"throw\", let that override the TypeError below.\n return ContinueSentinel;\n }\n }\n\n context.method = \"throw\";\n context.arg = new TypeError(\n \"The iterator does not provide a 'throw' method\");\n }\n\n return ContinueSentinel;\n }\n\n var record = tryCatch(method, delegate.iterator, context.arg);\n\n if (record.type === \"throw\") {\n context.method = \"throw\";\n context.arg = record.arg;\n context.delegate = null;\n return ContinueSentinel;\n }\n\n var info = record.arg;\n\n if (! info) {\n context.method = \"throw\";\n context.arg = new TypeError(\"iterator result is not an object\");\n context.delegate = null;\n return ContinueSentinel;\n }\n\n if (info.done) {\n // Assign the result of the finished delegate to the temporary\n // variable specified by delegate.resultName (see delegateYield).\n context[delegate.resultName] = info.value;\n\n // Resume execution at the desired location (see delegateYield).\n context.next = delegate.nextLoc;\n\n // If context.method was \"throw\" but the delegate handled the\n // exception, let the outer generator proceed normally. If\n // context.method was \"next\", forget context.arg since it has been\n // \"consumed\" by the delegate iterator. If context.method was\n // \"return\", allow the original .return call to continue in the\n // outer generator.\n if (context.method !== \"return\") {\n context.method = \"next\";\n context.arg = undefined;\n }\n\n } else {\n // Re-yield the result returned by the delegate method.\n return info;\n }\n\n // The delegate iterator is finished, so forget it and continue with\n // the outer generator.\n context.delegate = null;\n return ContinueSentinel;\n }\n\n // Define Generator.prototype.{next,throw,return} in terms of the\n // unified ._invoke helper method.\n defineIteratorMethods(Gp);\n\n define(Gp, toStringTagSymbol, \"Generator\");\n\n // A Generator should always return itself as the iterator object when the\n // @@iterator function is called on it. Some browsers' implementations of the\n // iterator prototype chain incorrectly implement this, causing the Generator\n // object to not be returned from this call. This ensures that doesn't happen.\n // See https://github.com/facebook/regenerator/issues/274 for more details.\n Gp[iteratorSymbol] = function() {\n return this;\n };\n\n Gp.toString = function() {\n return \"[object Generator]\";\n };\n\n function pushTryEntry(locs) {\n var entry = { tryLoc: locs[0] };\n\n if (1 in locs) {\n entry.catchLoc = locs[1];\n }\n\n if (2 in locs) {\n entry.finallyLoc = locs[2];\n entry.afterLoc = locs[3];\n }\n\n this.tryEntries.push(entry);\n }\n\n function resetTryEntry(entry) {\n var record = entry.completion || {};\n record.type = \"normal\";\n delete record.arg;\n entry.completion = record;\n }\n\n function Context(tryLocsList) {\n // The root entry object (effectively a try statement without a catch\n // or a finally block) gives us a place to store values thrown from\n // locations where there is no enclosing try statement.\n this.tryEntries = [{ tryLoc: \"root\" }];\n tryLocsList.forEach(pushTryEntry, this);\n this.reset(true);\n }\n\n exports.keys = function(object) {\n var keys = [];\n for (var key in object) {\n keys.push(key);\n }\n keys.reverse();\n\n // Rather than returning an object with a next method, we keep\n // things simple and return the next function itself.\n return function next() {\n while (keys.length) {\n var key = keys.pop();\n if (key in object) {\n next.value = key;\n next.done = false;\n return next;\n }\n }\n\n // To avoid creating an additional object, we just hang the .value\n // and .done properties off the next function object itself. This\n // also ensures that the minifier will not anonymize the function.\n next.done = true;\n return next;\n };\n };\n\n function values(iterable) {\n if (iterable) {\n var iteratorMethod = iterable[iteratorSymbol];\n if (iteratorMethod) {\n return iteratorMethod.call(iterable);\n }\n\n if (typeof iterable.next === \"function\") {\n return iterable;\n }\n\n if (!isNaN(iterable.length)) {\n var i = -1, next = function next() {\n while (++i < iterable.length) {\n if (hasOwn.call(iterable, i)) {\n next.value = iterable[i];\n next.done = false;\n return next;\n }\n }\n\n next.value = undefined;\n next.done = true;\n\n return next;\n };\n\n return next.next = next;\n }\n }\n\n // Return an iterator with no values.\n return { next: doneResult };\n }\n exports.values = values;\n\n function doneResult() {\n return { value: undefined, done: true };\n }\n\n Context.prototype = {\n constructor: Context,\n\n reset: function(skipTempReset) {\n this.prev = 0;\n this.next = 0;\n // Resetting context._sent for legacy support of Babel's\n // function.sent implementation.\n this.sent = this._sent = undefined;\n this.done = false;\n this.delegate = null;\n\n this.method = \"next\";\n this.arg = undefined;\n\n this.tryEntries.forEach(resetTryEntry);\n\n if (!skipTempReset) {\n for (var name in this) {\n // Not sure about the optimal order of these conditions:\n if (name.charAt(0) === \"t\" &&\n hasOwn.call(this, name) &&\n !isNaN(+name.slice(1))) {\n this[name] = undefined;\n }\n }\n }\n },\n\n stop: function() {\n this.done = true;\n\n var rootEntry = this.tryEntries[0];\n var rootRecord = rootEntry.completion;\n if (rootRecord.type === \"throw\") {\n throw rootRecord.arg;\n }\n\n return this.rval;\n },\n\n dispatchException: function(exception) {\n if (this.done) {\n throw exception;\n }\n\n var context = this;\n function handle(loc, caught) {\n record.type = \"throw\";\n record.arg = exception;\n context.next = loc;\n\n if (caught) {\n // If the dispatched exception was caught by a catch block,\n // then let that catch block handle the exception normally.\n context.method = \"next\";\n context.arg = undefined;\n }\n\n return !! caught;\n }\n\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n var record = entry.completion;\n\n if (entry.tryLoc === \"root\") {\n // Exception thrown outside of any try block that could handle\n // it, so set the completion value of the entire function to\n // throw the exception.\n return handle(\"end\");\n }\n\n if (entry.tryLoc <= this.prev) {\n var hasCatch = hasOwn.call(entry, \"catchLoc\");\n var hasFinally = hasOwn.call(entry, \"finallyLoc\");\n\n if (hasCatch && hasFinally) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n } else if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else if (hasCatch) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n }\n\n } else if (hasFinally) {\n if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else {\n throw new Error(\"try statement without catch or finally\");\n }\n }\n }\n },\n\n abrupt: function(type, arg) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc <= this.prev &&\n hasOwn.call(entry, \"finallyLoc\") &&\n this.prev < entry.finallyLoc) {\n var finallyEntry = entry;\n break;\n }\n }\n\n if (finallyEntry &&\n (type === \"break\" ||\n type === \"continue\") &&\n finallyEntry.tryLoc <= arg &&\n arg <= finallyEntry.finallyLoc) {\n // Ignore the finally entry if control is not jumping to a\n // location outside the try/catch block.\n finallyEntry = null;\n }\n\n var record = finallyEntry ? finallyEntry.completion : {};\n record.type = type;\n record.arg = arg;\n\n if (finallyEntry) {\n this.method = \"next\";\n this.next = finallyEntry.finallyLoc;\n return ContinueSentinel;\n }\n\n return this.complete(record);\n },\n\n complete: function(record, afterLoc) {\n if (record.type === \"throw\") {\n throw record.arg;\n }\n\n if (record.type === \"break\" ||\n record.type === \"continue\") {\n this.next = record.arg;\n } else if (record.type === \"return\") {\n this.rval = this.arg = record.arg;\n this.method = \"return\";\n this.next = \"end\";\n } else if (record.type === \"normal\" && afterLoc) {\n this.next = afterLoc;\n }\n\n return ContinueSentinel;\n },\n\n finish: function(finallyLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.finallyLoc === finallyLoc) {\n this.complete(entry.completion, entry.afterLoc);\n resetTryEntry(entry);\n return ContinueSentinel;\n }\n }\n },\n\n \"catch\": function(tryLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc === tryLoc) {\n var record = entry.completion;\n if (record.type === \"throw\") {\n var thrown = record.arg;\n resetTryEntry(entry);\n }\n return thrown;\n }\n }\n\n // The context.catch method must only be called with a location\n // argument that corresponds to a known catch block.\n throw new Error(\"illegal catch attempt\");\n },\n\n delegateYield: function(iterable, resultName, nextLoc) {\n this.delegate = {\n iterator: values(iterable),\n resultName: resultName,\n nextLoc: nextLoc\n };\n\n if (this.method === \"next\") {\n // Deliberately forget the last sent value so that we don't\n // accidentally pass it on to the delegate.\n this.arg = undefined;\n }\n\n return ContinueSentinel;\n }\n };\n\n // Regardless of whether this script is executing as a CommonJS module\n // or not, return the runtime object so that we can declare the variable\n // regeneratorRuntime in the outer scope, which allows this module to be\n // injected easily by `bin/regenerator --include-runtime script.js`.\n return exports;\n\n}(\n // If this script is executing as a CommonJS module, use module.exports\n // as the regeneratorRuntime namespace. Otherwise create a new empty\n // object. Either way, the resulting object will be used to initialize\n // the regeneratorRuntime variable at the top of this file.\n typeof module === \"object\" ? module.exports : {}\n));\n\ntry {\n regeneratorRuntime = runtime;\n} catch (accidentalStrictMode) {\n // This module should not be running in strict mode, so the above\n // assignment should always work unless something is misconfigured. Just\n // in case runtime.js accidentally runs in strict mode, we can escape\n // strict mode using a global Function call. This could conceivably fail\n // if a Content Security Policy forbids using Function, but in that case\n // the proper solution is to fix the accidental strict mode problem. If\n // you've misconfigured your bundler to force strict mode and applied a\n // CSP to forbid Function, and you're not willing to fix either of those\n // problems, please detail your unique predicament in a GitHub issue.\n Function(\"r\", \"regeneratorRuntime = r\")(runtime);\n}\n","module.exports = require(\"regenerator-runtime\");\n","function _classCallCheck(instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n}\n\nmodule.exports = _classCallCheck;","function _defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n}\n\nfunction _createClass(Constructor, protoProps, staticProps) {\n if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n if (staticProps) _defineProperties(Constructor, staticProps);\n return Constructor;\n}\n\nmodule.exports = _createClass;","module.exports = get;\n\n/*\n const obj = {a: {aa: {aaa: 2}}, b: 4};\n\n get(obj, 'a.aa.aaa'); // 2\n get(obj, ['a', 'aa', 'aaa']); // 2\n\n get(obj, 'b.bb.bbb'); // undefined\n get(obj, ['b', 'bb', 'bbb']); // undefined\n\n get(obj.a, 'aa.aaa'); // 2\n get(obj.a, ['aa', 'aaa']); // 2\n\n get(obj.b, 'bb.bbb'); // undefined\n get(obj.b, ['bb', 'bbb']); // undefined\n\n get(obj.b, 'bb.bbb', 42); // 42\n get(obj.b, ['bb', 'bbb'], 42); // 42\n\n get(null, 'a'); // undefined\n get(undefined, ['a']); // undefined\n\n get(null, 'a', 42); // 42\n get(undefined, ['a'], 42); // 42\n\n const obj = {a: {}};\n const sym = Symbol();\n obj.a[sym] = 4;\n get(obj.a, sym); // 4\n*/\n\nfunction get(obj, propsArg, defaultValue) {\n if (!obj) {\n return defaultValue;\n }\n var props, prop;\n if (Array.isArray(propsArg)) {\n props = propsArg.slice(0);\n }\n if (typeof propsArg == 'string') {\n props = propsArg.split('.');\n }\n if (typeof propsArg == 'symbol') {\n props = [propsArg];\n }\n if (!Array.isArray(props)) {\n throw new Error('props arg must be an array, a string or a symbol');\n }\n while (props.length) {\n prop = props.shift();\n if (!obj) {\n return defaultValue;\n }\n obj = obj[prop];\n if (obj === undefined) {\n return defaultValue;\n }\n }\n return obj;\n}\n","import _get from 'just-safe-get';\n\n\nconst _get_localized = function(ret, locales) {\n if (typeof(ret) === 'object' && ret !== null) {\n if (typeof (ret.names) === 'object' && typeof (locales) === 'object') {\n for (let i = 0 ; i < locales.length ; i++) {\n let locale = locales[i];\n\n if (ret.names[locale]) {\n return ret.names[locale];\n }\n }\n }\n\n if (ret.name) {\n return ret.name;\n }\n\n return '';\n }\n return ret;\n}\n\nexport const camelToUnderscore = function(key) {\n key = key.split('.').map((x) => {\n if (typeof (x) !== 'string' || typeof (x[0]) !== 'string') {\n return '';\n }\n x = x[0].toLowerCase() + x.slice(1); // to allow \"MostSpecificSubdivision\"\n x = x.replace(/([A-Z])/g, \"_$1\").toLowerCase();\n return x;\n }).join('.');\n\n return key;\n}\n\nclass Record {\n data = {};\n default_locales = [];\n\n constructor(data, default_locales) {\n this.data = data || { is_empty: true };\n \n this.default_locales = ['en']; \n this.default_locales = this._process_locales(default_locales);\n }\n\n get(prop, default_value) {\n return this.get_with_locales(prop, null, default_value);\n }\n\n get_raw(prop) {\n prop = camelToUnderscore(prop);\n return _get(this.data, prop, null);\n }\n \n has_property(prop) {\n const ret = this._lookup_with_locales(prop, this.default_locales, null)\n return ret !== null;\n }\n\n _lookup_with_locales(prop, locales, default_value = '') {\n locales = this._process_locales(locales);\n\n // Treat pseudo-property 'name' as if it never existed\n if (prop.substr(-5) === '.name') {\n prop = prop.substr(0, prop.length - 5);\n }\n\n let ret = this.get_raw(prop);\n \n // Localize property, if possible\n ret = _get_localized(ret, locales);\n \n if (ret === null || ret === '') {\n ret = default_value;\n }\n\n return ret;\n }\n \n _process_locales(locales) {\n if (typeof(locales) === 'string') {\n locales = [ locales ];\n }\n if (!Array.isArray(locales) || locales.length === 0) {\n locales = this.default_locales;\n }\n return locales;\n }\n\n get_with_locales(prop, locales, default_value) {\n const ret = this._lookup_with_locales(prop, locales, default_value);\n\n if (typeof(ret) === 'object') {\n console.warn('Geolocation IP Detection: The property \"' + prop + '\" is of type \"' + typeof (ret) + '\", should be string or similar', ret)\n }\n if (typeof(ret) === 'undefined') {\n console.warn('Geolocation IP Detection: The property \"' + prop + '\" is not defined, please check spelling or maybe you need a different data source', { data: this.data })\n return '';\n }\n\n return ret;\n }\n\n get_country_iso() {\n let country = this.get('country.iso_code');\n if(country) {\n country = country.substr(0, 2).toLowerCase();\n }\n return country;\n }\n\n /**\n * Check if there is information available for this IP\n * @returns boolean \n */\n is_empty() {\n return this.get('is_empty', false);\n }\n \n /**\n * Get error message, if any\n * @return string Error Message\n */\n error() {\n return this.get_raw('extra.error') || '';\n }\n\n /**\n * Get the raw data of this object\n * @returns object\n */\n serialize() {\n return this.data;\n }\n}\n\nexport default Record;","export const setLocalStorage = function (variable, value, ttl_sec) {\n var data = {value: value, expires_at: new Date().getTime() + (ttl_sec * 1000) / 1 };\n localStorage.setItem(variable.toString(), JSON.stringify(data));\n};\n\nexport const getLocalStorage = function (variable) {\n let data = null;\n try {\n data = JSON.parse(localStorage.getItem(variable.toString()));\n } catch(e) {\n return null;\n }\n if (data !== null) {\n if (data.expires_at !== null && data.expires_at < new Date().getTime()) {\n localStorage.removeItem(variable.toString());\n } else {\n return data.value;\n }\n }\n return null;\n}\n","// @see https://gomakethings.com/promise-based-xhr/\n\nexport const makeRequest = function (url, method = 'GET') {\n\n // Create the XHR request\n var request = new XMLHttpRequest();\n\n // Return it as a Promise\n return new Promise(function (resolve, reject) {\n\n // Setup our listener to process compeleted requests\n request.onreadystatechange = function () {\n\n // Only run if the request is complete\n if (request.readyState !== 4) return;\n\n // Process the response\n if (request.status >= 200 && request.status < 300) {\n // If successful\n resolve(request);\n } else {\n // If failed\n reject({\n status: request.status,\n statusText: request.statusText,\n request: request\n });\n }\n\n };\n\n // Setup our HTTP request\n request.open(method || 'GET', url, true);\n\n // Send the request\n request.send();\n\n });\n};\n\nexport const jsonDecodeIfPossible = function(str) {\n try {\n return JSON.parse(str);\n } catch(e) {\n return createErrorObject('Invalid JSON: ' + str);\n }\n}\n\nfunction createErrorObject(errorMsg) {\n return {\n is_empty: true,\n extra: {\n error: errorMsg\n }\n };\n}\n\nexport const makeJSONRequest = async function(url, method = 'GET') {\n try {\n const request = await makeRequest(url, method);\n if (!request.responseText || request.responseText === '0') {\n return createErrorObject('Got an empty response from server. Did you enable AJAX in the options?');\n }\n return jsonDecodeIfPossible(request.responseText);\n } catch(e) {\n return jsonDecodeIfPossible(e.request.responseText);\n }\n}\n","import Record from './models/record';\nimport { getLocalStorage, setLocalStorage } from './lib/localStorageAccess';\nimport { makeJSONRequest } from './lib/xhr';\n\n\nexport const options = window.geoip_detect?.options || {\n ajaxurl: \"/wp-admin/admin-ajax.php\",\n default_locales: ['en'],\n cookie_duration_in_days: 7,\n cookie_name: 'geoip-detect-result'\n};\n\nlet ajaxPromise = null;\n\nfunction get_info_raw() {\n if (!ajaxPromise) {\n // Do Ajax Request only once per page load\n const url = options.ajaxurl + '?action=geoip_detect2_get_info_from_current_ip'\n\n ajaxPromise = makeJSONRequest(url);\n \n ajaxPromise.then((response) => {\n if (response?.extra?.error) {\n console.error('Geolocation IP Detection Error: Server returned an error: ' + response.extra.error);\n }\n })\n }\n\n return ajaxPromise;\n}\n\nasync function get_info_cached() {\n let response = false;\n let storedResponse = false;\n\n // 1) Load Info from localstorage cookie cache, if possible\n if (options.cookie_name) {\n storedResponse = getLocalStorage(options.cookie_name)\n if (storedResponse && storedResponse.extra) {\n if (storedResponse.extra.override === true) {\n console.info('Geolocation IP Detection: Using cached response (override)');\n } else {\n console.info('Geolocation IP Detection: Using cached response');\n }\n return storedResponse;\n }\n }\n\n // 2) Get response\n try {\n response = await get_info_raw();\n } catch (err) {\n console.log('Uncaught ERROR ??');\n response = err.responseJSON || err;\n }\n\n // 3) Save info to localstorage cookie cache\n if (options.cookie_name) {\n\n // Check if Override has been set now\n storedResponse = getLocalStorage(options.cookie_name)\n if (storedResponse?.extra?.override === true) {\n console.info('Geolocation IP Detection: Using cached response (override)');\n return storedResponse;\n }\n\n let cache_duration = options.cookie_duration_in_days * 24 * 60 * 60;\n if (response?.extra?.error)\n cache_duration = 60; // Cache errors only for 1 minute, then try again\n \n setLocalStorage(options.cookie_name, response, cache_duration);\n }\n\n return response;\n}\n\n\n/**\n * This functions allows to override the geodetected data manually (e.g. a country selector)\n * \n * @api\n * @param {*} record \n * @param {number} duration_in_days When this override expires (default: 1 week later)\n * @return boolean\n */\nexport function set_override(record, duration_in_days) {\n if (record && typeof(record.serialize) === 'function') {\n record = record.serialize();\n }\n\n duration_in_days = duration_in_days || options.cookie_duration_in_days;\n if (duration_in_days < 0) {\n console.warn('Geolocation IP Detection set_override_data() did nothing: A negative duration doesn\\'t make sense. If you want to remove the override, use remove_override() instead.');\n return false;\n }\n\n return set_override_data(record, duration_in_days);\n}\nfunction set_override_data(data, duration_in_days) {\n if (!data) {\n data = {};\n }\n if (!data.extra) {\n data.extra = {};\n }\n data.extra.override = true;\n\n setLocalStorage(options.cookie_name, data, duration_in_days * 24 * 60 * 60);\n return true;\n}\n\n/**\n * Remove the override data.\n * On next page load, the record data will be loaded from the server again.\n * \n * @return boolean\n */\nexport function remove_override() {\n setLocalStorage(options.cookie_name, {}, -1);\n return true;\n}\n\n\n/**\n * Load the data from the server\n * \n * (It can also be loaded from the browser localstorage, if the record data is present there already.)\n * \n * @api\n * @return Promise(Record)\n */\nexport async function get_info() {\n let response = await get_info_cached();\n\n if (typeof (response) !== 'object') {\n console.error('Geolocation IP Detection Error: Record should be an object, not a ' + typeof (response), response);\n response = { 'extra': { 'error': response || 'Network error, look at the original server response ...' } };\n }\n\n const record = new Record(response, options.default_locales);\n return record;\n}","export const domReady = new Promise(resolve => {\n if (document.readyState === \"loading\") {\n if (document.addEventListener) {\n document.addEventListener('DOMContentLoaded', resolve);\n } else {\n document.attachEvent('onreadystatechange', function () {\n if (document.readyState != 'loading')\n resolve();\n });\n }\n }\n else {\n resolve();\n }\n});\n\nexport function selectItemByValue(el, value) {\n for (var i = 0; i < el.options.length; i++) {\n if (el.options[i].value === value) {\n el.selectedIndex = i;\n break;\n }\n }\n}\n\nexport function selectItemByAttribute(el, attributeName, attributeValue) {\n for (var i = 0; i < el.options.length; i++) {\n if (el.options[i].getAttribute(attributeName) === attributeValue) {\n el.selectedIndex = i;\n break;\n }\n }\n}\n\n\nexport function triggerNativeEvent(el, name) {\n if (document.createEvent) {\n const event = document.createEvent('HTMLEvents');\n event.initEvent(name, true, false);\n el.dispatchEvent(event);\n } else {\n el.fireEvent('on' + name);\n }\n}","import { get_info } from \"../lookup\";\n\n// Get Options from data-options and json parse them\nexport function get_options(el) {\n const raw = el.getAttribute('data-options');\n try {\n return JSON.parse(raw);\n } catch (e) {\n return {};\n }\n}\n\nexport async function action_on_elements(className, errorMessage, callback) {\n const elements = document.getElementsByClassName(className);\n if (!elements.length) return;\n\n const record = await get_info();\n\n if (record.error()) {\n console.error('Geolocation IP Detection Error (' + errorMessage + '): ' + record.error());\n return;\n }\n\n Array.from(elements)\n .forEach(el => callback(el, record));\n}\n\nexport function get_value_from_record(el, record, property = null) {\n const opt = get_options(el);\n property = property || opt.property;\n if (opt.skip_cache) {\n console.warn(\"Geolocation IP Detection: The property 'skip_cache' is ignored in AJAX mode. You could disable the response caching on the server by setting the constant GEOIP_DETECT_READER_CACHE_TIME.\");\n }\n\n return record.get_with_locales(property, opt.lang, opt.default);\n}","import { selectItemByAttribute, triggerNativeEvent } from \"../lib/html\";\nimport { get_value_from_record, get_options } from \"./helpers\";\n\nexport function do_shortcode_normal(el, record) {\n el.innerText = get_value_from_record(el, record);\n}\n\nexport function do_shortcode_flags(el, record) {\n const country = record.get_country_iso() || get_options(el).default;\n if (country) {\n el.classList.add('flag-icon-' + country)\n }\n}\n\nexport function do_shortcode_country_select(el, record) {\n let country = record.get_country_iso();\n\n selectItemByAttribute(el, 'data-c', country);\n triggerNativeEvent(el, 'change');\n}\n\nexport function do_shortcode_text_input(el, record) {\n el.value = get_value_from_record(el, record);\n triggerNativeEvent(el, 'change');\n}","module.exports = intersect;\n\n/*\n intersect([1, 2, 5, 6], [2, 3, 5, 6]); // [2, 5, 6]\n intersect([1, 2, 2, 4, 5], [3, 2, 2, 5, 7]); // [2, 5]\n*/\n\nfunction intersect(arr1, arr2) {\n if (!Array.isArray(arr1) || !Array.isArray(arr2)) {\n throw new Error('expected both arguments to be arrays');\n }\n var result = [];\n var len = arr1.length;\n for (var i = 0; i < len; i++) {\n var elem = arr1[i];\n if (arr2.indexOf(elem) > -1 && result.indexOf(elem) == -1) {\n result.push(elem);\n }\n }\n return result;\n}\n","import { get_options } from './helpers';\nimport _intersect from 'just-intersect';\n\n\nexport function do_shortcode_show_if(el, record) {\n const opt = get_options(el);\n const evaluated = geoip_detect2_shortcode_evaluate_conditions(opt.parsed, opt, record);\n\n if (!evaluated) {\n el.style.display = \"none !important\";\n } else {\n el.style.display = '';\n }\n}\n\nexport function geoip_detect2_shortcode_evaluate_conditions(parsed, opt, record) {\n const alternativePropertyNames = [\n 'name',\n 'iso_code',\n 'iso_code3',\n 'code',\n 'geoname_id',\n ];\n\n let isConditionMatching = (parsed.op === 'or') ? false : true;\n\n parsed.conditions.forEach(c => {\n let subConditionMatching = false;\n let values = [];\n\n const raw_value = record.get_raw(c.p);\n\n if (raw_value === null) {\n subConditionMatching = false;\n } else {\n if (typeof (raw_value) === 'object') {\n alternativePropertyNames.forEach(name => {\n if (raw_value[name]) {\n values.push(raw_value[name]);\n } else if (name == 'name') {\n values.push(record.get_with_locales(c.p, opt.lang));\n }\n })\n } else {\n values = [raw_value]\n }\n }\n\n subConditionMatching = geoip_detect2_shortcode_check_subcondition(c.v, values);\n\n if (c.not) {\n subConditionMatching = !subConditionMatching;\n }\n\n if (parsed.op === 'or') {\n isConditionMatching = isConditionMatching || subConditionMatching;\n } else {\n isConditionMatching = isConditionMatching && subConditionMatching;\n }\n\n });\n\n if (parsed.not) {\n isConditionMatching = !isConditionMatching;\n }\n\n return isConditionMatching;\n}\n\nfunction geoip_detect2_shortcode_check_subcondition(expectedValues, actualValues) {\n if (actualValues[0] === true) {\n actualValues = ['true', 'yes', 'y', '1'];\n } else if (actualValues[0] === false) {\n actualValues = ['false', 'no', 'n', '0', ''];\n }\n\n actualValues = actualValues.map(x => String(x).toLowerCase())\n\n expectedValues = expectedValues.split(',');\n\n const intersect = _intersect(expectedValues, actualValues);\n\n return intersect.length > 0;\n}","import { domReady } from \"../lib/html\";\nimport { action_on_elements } from \"./helpers\";\nimport { do_shortcode_country_select, do_shortcode_flags, do_shortcode_normal, do_shortcode_text_input } from \"./normal\";\nimport { do_shortcode_show_if } from \"./show-if\";\n\n\nexport const do_shortcodes = async function do_shortcodes() {\n await domReady;\n\n // These are called in parallel, as they are async functions\n action_on_elements('js-geoip-detect-shortcode',\n 'could not execute shortcode(s) [geoip_detect2 ...]', do_shortcode_normal);\n\n action_on_elements('js-geoip-detect-flag',\n 'could not configure the flag(s)', do_shortcode_flags);\n\n action_on_elements('js-geoip-text-input',\n 'could not set the value of the text input field(s)', do_shortcode_text_input);\n\n action_on_elements('js-geoip-detect-country-select',\n 'could not set the value of the select field(s)', do_shortcode_country_select);\n\n action_on_elements('js-geoip-detect-show-if',\n 'could not execute the show-if/hide-if conditions', do_shortcode_show_if);\n\n};","import { domReady } from './lib/html';\nimport { get_info } from './lookup';\n\nexport function calc_classes(record) {\n return {\n country: record.get('country.iso_code'),\n 'country-is-in-european-union': record.get('country.is_in_european_union', false),\n continent: record.get('continent.code'),\n province: record.get('most_specific_subdivision.iso_code'),\n };\n}\n\nexport async function add_body_classes() {\n const record = await get_info();\n\n if (record.error()) {\n console.error('Geolocation IP Detection Error (could not add CSS-classes to body): ' + record.error());\n return;\n }\n\n const css_classes = calc_classes(record);\n\n await domReady;\n\n const body = document.getElementsByTagName('body')[0];\n for (let key of Object.keys(css_classes)) {\n const value = css_classes[key];\n if (value) {\n if (typeof (value) == 'string') {\n body.classList.add(`geoip-${key}-${value}`);\n } else {\n body.classList.add(`geoip-${key}`);\n }\n }\n }\n}","import { get_info, options, remove_override, set_override } from './lookup';\nimport { do_shortcodes } from './shortcodes/index';\nimport { add_body_classes } from './body_classes';\n\n\n\nif (options.do_body_classes) {\n add_body_classes();\n}\n\n// Do all the shortcodes that are in the HTML. Even if shortcodes is not enabled globally, they might be enabled for a specific shortcode.\ndo_shortcodes();\n\n// Extend window object \nwindow.geoip_detect.get_info = get_info;\n\nwindow.geoip_detect.set_override = set_override;\nwindow.geoip_detect.remove_override = remove_override;"]}